PORTFOLIO
Games I’ve Worked On
Professional work, independent games, and personal projects.
Director of Design · Warner Bros.
DC Worlds Collide ↗
As Director of Design, I guided 26 game and UI/UX designers through launch, helped shape 90+ DC characters, and gave Design clearer ownership of the game.
Game Director · Kongregate
TMNT: Mutant Madness ↗
Our studio’s first hero collector RPG brought together a team of 25+, aimed Ultimates, and a quest system I championed to give players clear goals.
Game Director / Lead Designer · Synapse Games–Kongregate
Spellstone ↗
From early development to years of live operations, my work on Spellstone combined card and event design with team leadership and weekly content.